The AR demos Augmented Reality and Industrial Robot now work properly in Mozilla WebXR browser on iOS. For the first time it will work in the “overwrite” mode (backups will still be made). Warning: the merging feature will start working from the second app update. To prevent possible loss of data in the case you changed the default HTML/CSS/JS files but auto-merging has failed, backups will be made during updating by copying files to your_app/v3d_app_data/update_backup folder.Īlso the Puzzles editor’s backups were moved in this folder, i.e.: your_app/v3d_app_data/puzzles_backup. All HTML/CSS/JS files of stock Verge3D demos have been updated using this feature.
#Pixel puzzle collection expert mode update
This merging/overriding mechanism is now enabled by default, yet can be turned off in the update dialog window. If merging is not possible, the algorithm falls back to the old behavior, simply overriding the application files. To do so, it uses an algorithm found in git and other version control systems. The App Manager will now try to automatically merge your changes made in HTML/CSS/JS files if there are any changes in the application templates. Be sure to update your scripts etc for the new path.
#Pixel puzzle collection expert mode install
So you no longer need to type a different name when you install different versions on the same computer. The default name for the installation folder changed from simply verge3d to verge3d_max. This particularly allows you to install Verge3D in a folder named with non-Latin characters. Unicode is now supported by the installer. The FPS counter can also be revealed through hotkeys F F F. It is now possible to print the performance profile without any puzzle by quickly pressing key P 3 times (that is P P P).Īn FPS counter can now be shown with JavaScript API method showFPS() and hidden with hideFPS(). Also the information about lighting and shadows is shown, as well as the information about the pixel ratio, and all post-processing passes used in the scene. Particularly, the dimensions of textures and render targets are displayed in sorted order to help you identify the largest textures and focus on their optimization. The performance profiling puzzle now displays more information.